TSL2562, TSL2563
LOW-VOLTAGE
LIGHT-TO-DIGITAL CONVERTER
TAOS066N − AUGUST 2010
25
The LUMENOLOGY r Company
r
r
Copyright E 2010, TAOS Inc.
www.taosinc.com
#define B2T 0x0214 // 0.0325 * 2^LUX_SCALE
#define M2T 0x02d1 // 0.0440 * 2^LUX_SCALE
#define K3T 0x00c0 // 0.375 * 2^RATIO_SCALE
#define B3T 0x023f // 0.0351 * 2^LUX_SCALE
#define M3T 0x037b // 0.0544 * 2^LUX_SCALE
#define K4T 0x0100 // 0.50 * 2^RATIO_SCALE
#define B4T 0x0270 // 0.0381 * 2^LUX_SCALE
#define M4T 0x03fe // 0.0624 * 2^LUX_SCALE
#define K5T 0x0138 // 0.61 * 2^RATIO_SCALE
#define B5T 0x016f // 0.0224 * 2^LUX_SCALE
#define M5T 0x01fc // 0.0310 * 2^LUX_SCALE
#define K6T 0x019a // 0.80 * 2^RATIO_SCALE
#define B6T 0x00d2 // 0.0128 * 2^LUX_SCALE
#define M6T 0x00fb // 0.0153 * 2^LUX_SCALE
#define K7T 0x029a // 1.3 * 2^RATIO_SCALE
#define B7T 0x0018 // 0.00146 * 2^LUX_SCALE
#define M7T 0x0012 // 0.00112 * 2^LUX_SCALE
#define K8T 0x029a // 1.3 * 2^RATIO_SCALE
#define B8T 0x0000 // 0.000 * 2^LUX_SCALE
#define M8T 0x0000 // 0.000 * 2^LUX_SCALE
//−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
// CS package coefficients
//−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
// For 0 <= Ch1/Ch0 <= 0.52
// Lux/Ch0 = 0.0315−0.0593*((Ch1/Ch0)^1.4)
// piecewise approximation
// For 0 <= Ch1/Ch0 <= 0.13
// Lux/Ch0 = 0.0315−0.0262*(Ch1/Ch0)
// For 0.13 <= Ch1/Ch0 <= 0.26
// Lux/Ch0 = 0.0337−0.0430*(Ch1/Ch0)
// For 0.26 <= Ch1/Ch0 <= 0.39
// Lux/Ch0 = 0.0363−0.0529*(Ch1/Ch0)
// For 0.39 <= Ch1/Ch0 <= 0.52
// Lux/Ch0 = 0.0392−0.0605*(Ch1/Ch0)
// For 0.52 < Ch1/Ch0 <= 0.65
// Lux/Ch0 = 0.0229−0.0291*(Ch1/Ch0)
// For 0.65 < Ch1/Ch0 <= 0.80
// Lux/Ch0 = 0.00157−0.00180*(Ch1/Ch0)
// For 0.80 < Ch1/Ch0 <= 1.30
// Lux/Ch0 = 0.00338−0.00260*(Ch1/Ch0)
// For Ch1/Ch0 > 1.30
// Lux = 0
//−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
#define K1C 0x0043 // 0.130 * 2^RATIO_SCALE
#define B1C 0x0204 // 0.0315 * 2^LUX_SCALE
#define M1C 0x01ad // 0.0262 * 2^LUX_SCALE
#define K2C 0x0085 // 0.260 * 2^RATIO_SCALE
#define B2C 0x0228 // 0.0337 * 2^LUX_SCALE
#define M2C 0x02c1 // 0.0430 * 2^LUX_SCALE
#define K3C 0x00c8 // 0.390 * 2^RATIO_SCALE
#define B3C 0x0253 // 0.0363 * 2^LUX_SCALE
#define M3C 0x0363 // 0.0529 * 2^LUX_SCALE